This is my version of a Loot Bin that can be found in the battle royale game, Apex Legends. I was tasked with creating the high-poly and low-poly models using tutorials provided to us, then unwrapping and texturing it in Substance Painter - creating my very own design, following a lot of the design principles of the original loot bin in Apex Legends.
I wanted to go for a more rare-looking loot bin which could hold rarer guns/resources inside. Something that players would want to fight over. It is meant to be very flashy, with purple lights at either end of the loot bin, encompassing the Pathfinder logo, just for fun :D
NOTE: I am aware the textures are somewhat pixelated - this is due to me unwrapping the whole loot bin inside a single UV sheet. I have now learnt to better spread the unwrap over multiple UV sheets to maintain texel density in the future, especially for larger models like this.