This is a corridor environment I created (inspired by "Star Wars Jedi: Fallen Order") for the first semester in my 2nd Year of Games Art at Staffs Uni. The whole environment was created using this trim sheet as the base material, with decals on top to assist in hiding the repetition in the scene. There was also a big emphasis on lighting in this scene, as I wanted it to feel as cinematic as possible. Any feedback is welcome.
I would also like to give a big thanks to Ben McDonald and Daniel Hinckley, for being an extra set of eyes when it came to presenting in UE4, as well as helping to teach me a few things in the engine itself.